So, with the current 3d MIOConsole, I am saving my User Graphs and Presets, which are saved in that hidden ~Library folder, and then I'm having to go inside that ~Library folder, and copying them to an iCloud and/or Dropbox folder and they're easily accessible by just dragging and dropping the file onto a MIO Channel! I LOVE this new future BTW!!!!. <<<< The problem was, when I opened an older project, my 2d MIOConsole states wouldn't load with all of my graphs, so I had to boot into my older Snow Leopard computers, and copy/paste my User Presets/Graphs and keep them saved/backed up to iCloud Drive and Dropbox. My questions are, how exactly are User Graphs and MIOConsole Mixer States saved in the 3d mixer?Ĭorrect me if I'm wrong, but the way the 2d mixer saved Console States and Graphs REQUIRED users to have the actual User Preset and/or Graph files saved in the ~Library Folder or else both the User Presets/Graphs AND Console State files would not load correct.īack when the 2d card came out (during the Snow Leopard/Intel days), the Library folder was easily accessible and from that time (around 2009), I would migrate/clone my entire (original Snow Leopard) Hard Drive to all the Mac OSX updates, which I did up until 2017, at which time that clone got so bloated and big and I was migrating all of the bugs and errors going forward, that when Mac OS Mojave came out (and stopped compatibility of many of my older 32bit apps), I just started doing clean installs as all apps moved from DVD/CD install disks to DMG dowloaders (of which I would save in Dropbox and easily download and link to any new computer). I completely understand that the Beta of MHLink and the 3d MIOConsole has undergone a myriad updates with a gang of features being added with every update, so many of the questions I may ask (since I'm new to the 3d world, and am still in the middle of my "homework" of scouring the forums), so my questions about any functionality and features may have already been asked or may be added soon with an update to the Beta. I just started using the 3d card workflow with a used 3d 2882 I bought online and I want to start upgrading my 2d MIOS to the 3d card, so I am new to the 3d world and I LOVE the workflow! But I have some questions on the 3d workflow.įirst off, GRAPHS are ALWAYS the way to go and are incredibly powerful and useful tool to be able to keep a certain workflow and it's thanks to Metric Halo in dreaming up this workflow!!! In the MIOConsole since the 2d years, I have always made Graphs with a signal chain that I know that I want to use across different channels (for recording, tracking, for mixing, for mastering, etc) and save BOTH the MIOConsole Mixer State files, as well as the Graphs (along with each of the Graph's plugins' settings) to be easily accessible and have a consistent workflow. I realize that this is an older post and hasn't been bumped in 10 months, and I posted the below post on Gearspace, with no response, and I was PM'd by a GSer who suggested that I post here, so here goes.
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